Missing
Company: Born Studios London Role: Creative Director
A Missing Person Thriller in VR with A Mental Health Message
![](https://cdn.myportfolio.com/28ef5597f7a4ca2d1840fdc234bdf85e/d8817c5f-d92e-48ef-b761-e69d1ec6cbda_rw_1200.gif?h=0eaaa9b2e8d65c22fee10dfb45c1bec9)
![](https://cdn.myportfolio.com/28ef5597f7a4ca2d1840fdc234bdf85e/cfed1af2-c4c0-499d-93ea-bb8912f38d62_rw_1920.gif?h=2049e271b7d7ef7da745073a70d3c3d1)
To me, one of the best features of virtual reality is how easily it creates empathy. We developed Missing to put the audience in a dementia patient’s shoes and help them understand what they go through with the condition. We also wanted to push the boundaries of technology by using eye-tracking interactions throughout most of the experience.
![](https://cdn.myportfolio.com/28ef5597f7a4ca2d1840fdc234bdf85e/ca8027d0-dce4-40dc-9075-ac46bbf1895d_rw_1920.gif?h=a3266ea97aa5249f7aacadc332fb5831)
![](https://cdn.myportfolio.com/28ef5597f7a4ca2d1840fdc234bdf85e/59dfc050-11e2-49f8-a1bf-10e0a7d14ace_rw_1920.gif?h=270ed5fdca8beecce89daffc423e1f7b)
Missing was a good exploration for us, both content and technology-wise. We even prepared a white paper to gather our findings, particularly about eye-tracking, during the production process. It’s available on the App Store. Feel free to try it out!