Missing
Company: Born Studios London  Role: Creative Director 
A Missing Person Thriller in VR with A Mental Health Message
To me, one of the best features of virtual reality is how easily it creates empathy. We developed Missing to put the audience in a dementia patient’s shoes and help them understand what they go through with the condition. We also wanted to push the boundaries of technology by using eye-tracking interactions throughout most of the experience.​​​​​​​
Missing was a good exploration for us, both content and technology-wise. We even prepared a white paper to gather our findings, particularly about eye-tracking, during the production process. It’s available on the App Store. Feel free to try it out!

Download the white paper.

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